The Elder Scrolls IV: Oblivion features some of the most memorable faction narratives in role-playing history, with the Thieves Guild standing out as a premier storyline. Initiating this journey requires players to prove their cunning and stealth in a direct competition against fellow aspiring burglars. This walkthrough details how to successfully navigate the introductory trial and secure your membership among Cyrodiil's most elusive shadows.
Finding the Garden of Dareloth
Before you can initiate the competitive trial, you must locate the elusive Doyen of the guild, Armand Christophe. Head to the Waterfront District of the Imperial City around midnight and locate the small garden behind the abandoned shacks. You will discover Armand waiting patiently under the cover of darkness alongside two other candidates named Amusei and Methredhel.
Speaking with Armand reveals that only one position is open, sparking an immediate race to secure a specific target item. The challenge requires you to steal a diary belonging to a local resident named Amantius Allectus without raising the alarm. Successfully accepting these terms initiates the contest, pushing your stealth and navigational speed to the limit.
Beating the Competition to the Target
Time is of the essence because Methredhel is an exceptionally fast thief who knows exactly where to find the target document. You should immediately fast travel to the Temple District and seek out the private residence of Amantius Allectus. Sneak into the house quietly using lockpicks or by carefully observing the resident's nightly sleeping patterns.
If Methredhel manages to navigate the house faster and steal the diary before you arrive, all hope is not lost. You can follow her back to the Waterfront District and pickpocket the quest item directly from her inventory while she sleeps. Alternatively, wait until she stores the diary inside the chest in her private residence to reclaim it covertly.
Securing Your Thieves Guild Membership
Once the diary is firmly in your possession, return to the Garden of Dareloth during the midnight hours to meet with Armand once again. Handing over the stolen manuscript proves your superior capability and officially earns you the rank of Footpad within the shadowy organization. Armand will reward you with essential information regarding local fences who purchase stolen merchandise across Cyrodiil.
Completing this initial trial opens the gateway to a vast underworld network filled with high-stakes political espionage and legendary heists. It sets the perfect tone for a guild built on strict rules, absolute anonymity, and masterful cunning. Navigating this introduction successfully ensures your rogue character is ready for the grand challenges that lie ahead.